Archer builds: archetypes, skills and guide builds
The Archer attacks from range with a bow. Base spells: Arrow Storm, Escape, Arrow Bomb and Arrow Shield. Sharpshooter replaces Arrow Storm with Phantom Ray, and Boltslinger's fourth spell becomes Guardian Angels. The class factor in the EHP model is 1.3, so Archers need noticeably more Health or Defence and Agility than Warriors for the same EHP - one reason Agility is popular on Archer builds.
Boltslinger
Boltslinger spams Arrow Storm and lets the ability tree supply mana and speed. It is a thunder archetype at heart, so Dexterity and Strength are the usual skill investments, and it values Spell Damage (raw and %) above everything else.
- Usual skill points: Strength, Dexterity
- Usual elements: Thunder
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Spell Damage (raw), Spell Damage %, Water Damage (raw), Damage %, Thunder Damage %
Guide builds (8)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Bolt Hybrid | General Use | lewanavegar7 | Wynnbuilder ↗ |
| Boltslinger (Non-Crafted) | TNA, TCC, NOL | Helmp | Wynnbuilder ↗ |
| Boltslinger Hybrid (Non-Crafted) | General Use | guywhyII | Wynnbuilder ↗ |
| Boltslinger Hybrid (Crafted) | General Use | guywhyII | Wynnbuilder ↗ |
| Spell Boltslinger (Non-Crafted) | TNA, TCC | Helmp and Shrimply69/BatteryTheKid | Wynnbuilder ↗ |
| Spell Boltslinger (Crafted) | TNA, TCC | Helmp | Wynnbuilder ↗ |
| Boltslinger | TNA, TCC, NOL, NOTG | Aazlyn and mitsue_e | Wynnbuilder ↗ |
| Boltslinger (Non-Crafted) | General Use | Syfilens | Wynnbuilder ↗ |
Sharpshooter
Sharpshooter stacks Focus into big hits: Phantom Ray, Crepuscular Ray, Twain's Arc and The Twilight Zone come from its tree. Spell Damage %, Damage % and Critical Damage are its top stats. Every element appears somewhere among its guide builds.
- Usual skill points: Strength, Dexterity, Intelligence, Agility
- Usual elements: Air, Earth, Water, Fire, Thunder
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Spell Damage %, Damage %, Critical Damage %, Spell Damage (raw), Elemental Damage %
- Abilities the suggested tree adds to the damage panel: Twain's Arc, Crepuscular Ray, The Twilight Zone, Warding Wisps
Guide builds (13)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp and Syfilens | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | tritree | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | General Use | Helmp | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | - | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | Nekoyu | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | helmp | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | helmp | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp | Wynnbuilder ↗ |
| Sharpshooter (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Helmp and storkk | Wynnbuilder ↗ |
| Sharpshooter (Crafted) | TNA, TCC, NOL, NOTG, WTP | Syfilen | Wynnbuilder ↗ |
Trapper
Trapper uses traps and pets - Basaltic Trap, Call of the Hound, Murder Flock, Chilling Snare - with earth and air damage. The guide rates it as weak for now, and it has the fewest guide builds, so treat generated Trapper builds as experiments.
- Usual skill points: Strength, Agility
- Usual elements: Earth, Air
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Fire Damage %, Spell Damage %, Strength, Mana Regen, Earth Damage %
- Abilities the suggested tree adds to the damage panel: Basaltic Trap, Call of the Hound, Murder Flock, Chilling Snare
Guide builds (2)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Trapper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | ConcaveTriangle | Wynnbuilder ↗ |
| Trapper (Crafted) | TNA, TCC, NOL, NOTG, WTP | ConcaveTriangle | Wynnbuilder ↗ |
Generating a Archer build
- Open the Build Recommender, pick Archer, your rank and level.
- Choose an archetype (the site suggests a tree for your ability points), or build your own tree or paste one from Wynnbuilder. The spells in the "Maximise" list come from that tree.
- Pick what to maximise and set your effective HP minimum. Class factor 1.3 means EHP numbers aren't directly comparable with other classes.
- Type your spell cycle if you want a sustainable build, then press Generate.
- Compare the result with the guide builds above: open both in Wynnbuilder, or copy the result into the Build Creator to tweak it by hand.