Assassin builds: archetypes, skills and guide builds
The Assassin is a close-range, high-mobility class with a dagger. Base spells: Spin Attack, Dash, Multihit and Smoke Bomb; Shadestepper's third spell is Backstab, and Acrobat's first becomes Lacerate. Like the Warrior it has a class factor of 1.0 in the EHP model. Several of the strongest Assassin items carry Major IDs that change its spells (Manic Edge on Vengeance, for example), so the Major ID guide is worth a look.
Shadestepper
Shadestepper runs Vanish and Backstab spell cycles, or goes for heavy melee with earth powders. Thunder, earth and fire are its common elements, and it values raw Spell Damage and Damage % most. Surprise Strike and the Manic Edge Major ID belong to this style.
- Usual skill points: Strength, Dexterity, Intelligence, Defence
- Usual elements: Thunder, Earth, Fire
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Spell Damage (raw), Damage %, Elemental Spell Damage %, Elemental Damage %, Thunder Damage %
Guide builds (10)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Spell Shadestepper (Non-Crafted (Glass)) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Spell Shadestepper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Shadestepper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Shadestepper (Crafted) | TNA, TCC, NOL, NOTG, WTP | HolyScroll | Wynnbuilder ↗ |
| Shadestepper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Guestducky | Wynnbuilder ↗ |
| Shadestepper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | helmp | Wynnbuilder ↗ |
| Heavy Melee Shadestepper (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | DaddyRomzom | Wynnbuilder ↗ |
| Shadestepper (Crafted) | General Use | pnoot | Wynnbuilder ↗ |
| Shadestepper (Non-Crafted) | General Use | pnoot | Wynnbuilder ↗ |
| Shadestepper (Non-Crafted) | NOL, TNA (if good), TCC, WTP | Pandamonium | Wynnbuilder ↗ |
Trickster
Trickster builds clone combos with Mirror Image, Spin Attack and Bamboozle; Malicious Mockery, Deflagrate and Shadow Projection come from its tree. It leans on Spell Damage %, Dexterity and Defence, and on Health Regen for sustain.
- Usual skill points: Strength, Dexterity, Intelligence, Defence
- Usual elements: Fire, Water, Earth
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Spell Damage %, Dexterity, Elemental Damage %, Defence, Health Regen %
- Abilities the suggested tree adds to the damage panel: Bamboozle, Malicious Mockery, Deflagrate, Shadow Projection
Guide builds (7)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Trickster (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Trickster (Crafted) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Trickster (Crafted) | ONLY USE IN PREMADE PARTIES | Astolfothighs | Wynnbuilder ↗ |
| Trickster (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | - | Wynnbuilder ↗ |
| Trickster (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Pandamonium | Wynnbuilder ↗ |
| Trickster (Crafted) | TNA, TCC, NOL, NOTG, WTP | iVideogame | Wynnbuilder ↗ |
| Trickster (Non-Crafted) | NOTG, NOL, TNA, TCC, WTP | Pandamonium | Wynnbuilder ↗ |
Acrobat
Acrobat keeps moving: Lacerate, Hop and Multihit cycles with abilities such as Shurikens, Jasmine Bloom, Ripple, Swan Dive and Serpent's Garden. It is a water spell archetype, so Intelligence and raw Spell Damage are its core.
- Usual skill points: Strength, Dexterity, Intelligence, Agility
- Usual elements: Water
- Stats the site's archetype profile weighs highest (used for Other picks and the Build Solver): Spell Damage (raw), Spell Damage %, Intelligence, Elemental Damage %, Water Spell Damage (raw)
- Abilities the suggested tree adds to the damage panel: Shurikens, Jasmine Bloom, Ripple, Swan Dive, Serpent's Garden
Guide builds (8)
| Guide build | Made for | By | Open |
|---|---|---|---|
| Acrobat (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Guestducky | Wynnbuilder ↗ |
| Acrobat (Crafted) | TNA, TCC, NOL, NOTG, WTP | ehno, teacookie, rev, tintenzocker | Wynnbuilder ↗ |
| Acrobat (Non-Crafted) | TNA, TCC | helmp and Pandamonium | Wynnbuilder ↗ |
| Acrobat (Crafted) | TNA, TCC | Syfilen and linksyx | Wynnbuilder ↗ |
| Acrobat (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Iboju | Wynnbuilder ↗ |
| Acrobat (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Hauntic | Wynnbuilder ↗ |
| Acrobat (Non-Crafted) | TNA, TCC, NOL, NOTG, WTP | Iboju and helmp | Wynnbuilder ↗ |
| Acrobat (Non-Crafted) | General Use | Pandamonium | Wynnbuilder ↗ |
Generating a Assassin build
- Open the Build Recommender, pick Assassin, your rank and level.
- Choose an archetype (the site suggests a tree for your ability points), or build your own tree or paste one from Wynnbuilder. The spells in the "Maximise" list come from that tree.
- Pick what to maximise and set your effective HP minimum. Class factor 1.0 means EHP numbers aren't directly comparable with other classes.
- Type your spell cycle if you want a sustainable build, then press Generate.
- Compare the result with the guide builds above: open both in Wynnbuilder, or copy the result into the Build Creator to tweak it by hand.